Limited Possibilities—Gatecrash

Now obviously, you can tell from my bio and from my articles that I’m a constructed player.  I love deckbuilding to the meta and I like getting sneaky in my sideboard.  What I also love is Limited theory.  Actually, game theory on the whole is very interesting to me.  Statistics are fun if there’s a way to make them relevant to playing games.  So with Gatecrash spoiling I thought it’d be a great time to talk about Limited and how we’ll look at this set as it’s released as part of our sealed/draft meta.

Two Color Combos

Lets start with the obvious color combos that will be evident during prerelease weekend.

Boros: White/Red

Gruul: Green/Red

Simic: Green/Blue

Dimir: Black/Blue

Orzhov: White/Black

Its a set full of gold cards. Honestly, mono anything is utterly impossible.  You are expected to play AT LEAST two colors.  Common Guildgates help with mana fixing as do rare shocklands and I’m sure green will have something.

Three Color Synergy 

In RTR we had America (RWU), Junk (BWG), Jund (GRB), Grixis (RBU), and Bant(WUG) as our supported color trifectas.  With mana fixing from green you could splash a 4th at times (sketchy) or play some 3 color combo outside of those (borderline insanity), but because of Gold cards, you really only had those as options.

Right!

Orzhov+Boros aka Insane Clown Posse is RWB

Dimir + Simic is BUG

Gruul + Simic is RUG

Dimir + Orzhov is ESPER

Boros + Gruul is NAYA

Pre-release weekend is fast approaching.  Have you chosen a guild yet?  Best think about a few things.

Pre-release cards.

Which is the strongest/ suits your style of play?

Guild Mechanic

Battalion, Cypher, Bloodrush, Evolve, and Extort all seem balanced now, but as more cards are spoiled will we have a better idea of which guild trumps which? I found in my second Limited GP that siding in a different color combo often destroyed my opponents who were playing certain guild strategies.  Will that hold true in Gatecrash?

Guild Synergies

What mechanics work well with each other?  Bloodrush and Battalion don’t seem like they are conducive for a pair of guilds you might pair together.  Does Cypher trigger Extort?  I think it does!  Hmm, I’m already brewing limited deck combos.  Bloodrush and Evolve… not so much.  Cypher and Evolve, not really.  Extort and Battlion, kinda!

Plenty more to think about as cards get spoiled.  As far as whether or not a card will affect Standard… IDK.  But it’ll see play in limited I bet.

Tapping out and Cracking Packs

Z

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Comments
6 Responses to “Limited Possibilities—Gatecrash”
  1. zil says:

    planning to go simic, feel like there’s a lot of esper/bug/rug synergy.

    • Zac Clark says:

      I’m still in the air. Izzet was a huge mistake for the last prerelease. I didn’t know the strategy of Izzet yet and opened the nuts but made a terrible deck. Boros looks easy/timmy enough that just playing a bunch of guys and having spell like effects happen sounds good!

      • Zac Clark says:

        Matt Jones and one syllable words that mean green and red. Fascinating!

      • Li Xu says:

        I like Blue and all but I might just go with Boros or Gruul. I don’t really like durdling at prereleases, and until people figure out how to properly play tempo and control strategies it’s probably better to just go on the beatdown plan.

      • Zac Clark says:

        I learned the hard way at the last one. I know that I want to attack and let people deal with that. I’ll be interested to see if mill becomes a tier one strategy in limited this cycle.

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