Power and Toughness—15 Minutes Before Bringing It Up

Male Student: [Annoyed] I’m getting a little tired of this. Dr. Peter Venkman: You volunteered, didn’t you? We’re paying you, are we? Male Student: Yeah, but I didn’t know you we’re gonna be giving me electric shocks. What are trying to prove here, anyway? Dr. Peter Venkman: I’m studying the effect on negative reinforcement on … Continue reading

Hope Eternal—Magical Christmas Land

Conley Woods coined the term Magical Christmas Land to refer to a deck he was playing that could do something insane when it got the perfect hand. The deck was a Lotus Cobra/Violent Ultimatum deck that specialized in destroying opposing manabases… when everything went right. When things went less than right, though, the wheels would … Continue reading

Pondering—Dragon’s Maze and Six-Person Pods

For two of the three Dragon’s Maze drafts I’ve done since the set’s release, I took Putrefy pack-one, pick-one. Unconditional removal is awesome, even if it comes at the price of having to commit to a color combination early on. After all, this format is built to accommodate a bit of greed. But how greedy … Continue reading

Power and Toughness—I Don’t Like to Touch

Limited is the throw-away collection of formats. There’ s no lasting relationships formed with cards there is in constructed Magic. I’ve been married to Thragtusk and Restoration Angel for about a year. As an atheist it’s incredibly difficult to work with beings of an angelic persuasion but this one has a special touch that flips … Continue reading

Hope Eternal—I Beat Tajic

This is a prerelease story. I signed up for Golgari going into it. This was half preference and half strategy: While I do love my Golgari colors, they also had a strong set of guild packs and were partnered with any but my least favorite of the Gatecrash guilds (Boros). Still, when I received my … Continue reading

Pondering—In Which the Commies Prevail

I had a blast at the prerelease. I correctly predicted that Wind Drakes would be huge role-players in the durdly, get-handed-a-deck format that RTR block prereleases have come to be, and built a deck loaded with two-power flyers and finished at a respectable 3-1. I was taken down in the second round by Hunter. We … Continue reading

23/17—Every Last Dragon’s Maze Common Reviewed

This week we’re going to take a look at all the commons in Dragon’s Maze. We’ve got a long way to go, so let’s get after it! Boros Mastiff—As a 2/2 for two, aka a “Bear,” this pup is unexciting but fine. His battalion ability is pretty unimpressive, though. Most of the other Boros Legionnaires … Continue reading

Hope Eternal—Full-Block Draft

These Dragon’s Maze Spoilers are really something, are they not? It seems like there are a lot of strong cards that have already been spoiled, and there have even been a couple of strong contenders for the cube. But today I want to walk through packs two and three of this new draft format. We … Continue reading

23/17—Getting Beat by a Kid and Renouncing Losing at GP Pittsburgh

Now you just gotta win out!—text message from Matt Jones Last Friday I hated Magic. Let me back up: Last Friday I woke up at 4:45am to get on the road early to Grand Prix Pittsburgh, Gatecrash Limited format, with Matt “The Obliterator” Jones, Kadar “History’s Greatest Monster” Brock, and Local Notable Level 2 Judge … Continue reading

Hope Eternal—GP Pittsburgh and the Bazaar of Fun

I wasn’t really expecting to do well at Grand Prix Pittsburgh. I love me some Gatecrash limited, but serious sealed events have a high degree of luck involved, and it sometimes leads to awkward outcomes. But I ended up going 6-3 with an interesting Gruul pool with a slight Simic splash for Master Biomancer, and … Continue reading